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package chalmers.game.subterranean.util.options;

import chalmers.game.subterranean.util.Position;

/**
 * 
 * @author TH
 */
public class PlayerValues {

  public static Position PLAYER_START_POSITION = new Position(0, 2, WorldValues.LEVEL_HEIGHT - 2);
  // Interval to update the torch in seconds.
  public static final double TORCH_UPDATE_INTERVAL = 1;
    public static final double TORCH_DEFAULT_BURNTIME = 5 * 60.0;
  public static final double TORCH_DEFAULT_RADIUS = 350;
  public static final double STARTING_CREDITS = 100;

}
